ps3 with SUB-20 hub mode

All about Sub-20 Multi Interface USB Adapter USB to I2C, SPI, GPIO, RS232, RS485, Ir, LCD

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harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

ps3 with SUB-20 hub mode

Post by harbiware »

I need your help

I want use SUB-20 to PSJailbreak dongle myself

http://www.ps3hax.net/showthread.php?t=12760
psx-scene.com/forums/showthread.php?t=65202

http://www.ps3hax.net/2010/09/build-your-own-teensy-board/

harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »

PSGroove
========

This is the PSGroove, an open-source reimplementation of the psjailbreak exploit for
AT90USB and related microcontrollers.

It should work on:

- AT90USB162
- AT90USB646
- AT90USB647
- AT90USB1286
- AT90USB1287
- ATMEGA32U4

... and maybe more.

**This software is not intended to enable piracy, and such features
have been disabled. This software is intended to allow the execution
of unsigned third-party apps and games on the PS3.**

Cloning
-------
The repository uses the LUFA library as a submodule. To clone, use something like:

git clone git://github.com/psgroove/psgroove.git
cd psgroove
git submodule init
git submodule update


Configuring
-----------
Chip and board selection can usually be handled in the Makefile.
In particular, update the MCU, BOARD, and F_CPU lines. Suggested values:

Teensy 1.0:

MCU = at90usb162
BOARD = TEENSY
F_CLOCK = 16000000

Teensy++ 1.0:

MCU = at90usb646
BOARD = TEENSY
F_CLOCK = 16000000

Teensy 2.0:

MCU = atmega32u4
BOARD = TEENSY
F_CLOCK = 16000000

Teensy++ 2.0:

MCU = at90usb1286
BOARD = TEENSY
F_CLOCK = 16000000

AT90USBKEY / AT90USBKEY2:

MCU = at90usb1287
BOARD = USBKEY
F_CLOCK = 8000000

Board-specific notes
--------------------
Teensy boards only have one LED, so it will turn off when the exploit
succeeds rather than turn green. Older Teensy 1.0 boards also have
the polarity inverted. In general, a LED should do something when the
board is powered, and do something different when the exploit works.


Building
--------
On Linux, use the AVR GCC toolchain (Debian/Ubuntu package: gcc-avr).
On Windows, WinAVR should do the trick.

make clean
make


Programming
-----------
Now program psgroove.hex into your board and you're ready to go. For
the AT90USBKEY and other chips with a DFU bootloader preinstalled, you
can get the dfu-programmer tool, put your board in programming mode,
and run

make dfu

For the Teensy boards, you probably have to use the [Teensy
Loader](http://www.pjrc.com/teensy/loader.html) software.

Using
-----
To use this exploit:

* Hard power cycle your PS3 (using the switch in back, or unplug it)
* Plug the dongle into your PS3.
* Press the PS3 power button, followed quickly by the eject button.

After a few seconds, the first LED on your dongle should light up.
After about 5 seconds, the second LED will light up (or the LED will
just go off, if you only have one). This means the exploit worked!
You can see the new "Install Package Files" menu option in the game
menu.


Notes
-----
A programmed dongle won't enumerate properly on a PC, so don't worry
about that.

**This software is not intended to enable piracy, and such features
have been disabled. This software is intended to allow the execution
of unsigned third-party apps and games on the PS3.**

xol
Site Admin
Posts: 241
Joined: Sat Aug 29, 2009 8:04 am

Re: ps3 with SUB-20 hub mode

Post by xol »

Interesting.
Let's say we can compile firmware and provide it for uploading via SUB-20 FW Updater. But what about HW compatibility?

harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »

I can found source code for this
I have it source and compiled firmware
I need only
revert back old firmware for my board


harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »

http://www.minimususb.com/


USBTiny Mkii Programmer aka USBTINY-MKII
http://tom-itx.dyndns.org:81/~webpage/c ... _index.php

Tom dispatches it really fast. I got it within 3 days.

Since this is not a common board, the hex file for this is not found easily. I compiled a working version with the following changes in Makefile

Code:
MCU = at90usb162
BOARD = USBTINYMKII
F_CPU = 16000000Attached the working hex file. The LED turns green indicating exploit executes successfully.

harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »

And
source code are here
http://github.com/psgroove/psgroove

harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »


xol
Site Admin
Posts: 241
Joined: Sat Aug 29, 2009 8:04 am

Re: ps3 with SUB-20 hub mode

Post by xol »

OK,
So how do you want to convert SUB-20 hardware to be compatible with schematics you've sent?

harbiware
Posts: 11
Joined: Sat Sep 04, 2010 7:43 pm

Re: ps3 with SUB-20 hub mode

Post by harbiware »

do you see schematic
every things all
I can de solder only LCD module tomorrow :)
but I need only

!!! SUB-20 firmware and bootloader for reconvert back

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